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Device Rise

Product & UI

A phone rises into an overhead light pool, un-tilting as it lands, then the screen ignites and a rim light crosses the case

Download preview432×768 preview render — the full-resolution file comes from running the component
5 seconds
Format
Device Rise — A phone rises into an overhead light pool, un-tilting as it lands, then the screen ignites and a rim light crosses the case

This is the format it was composed for. Switch above to see it lay itself out for another — same animation, re-arranged for the frame.

deviceproductverticalreflectioncontact shadowrim lightpremium
For developers — source, dependencies and provenance

Dependencies

remotion@remotion/shapeszod

No Tailwind, no CSS, no asset files. Inline styles only.

Source

Filesrc/registry/items/device-rise.tsx
Frame1080×1920
Duration150f · 5s @ 30fps

Provenance

ToolClaude Code
ModelOpus 5
Authormotionstash
LicenseMIT

Prompt

An Apple-style device rise for a vertical ad. A phone should lift up from below the frame into an overhead pool of light, tilted in perspective and straightening as it settles, on a long heavy ease with no bounce. The contact shadow underneath has to behave: tight and dark near the floor, wide and soft as it lifts. Once it lands, the screen ignites and its content staggers in, then a single rim highlight travels across the case edge. Add a blurred floor reflection, a vignette and film grain.